FiveM hosting for a 64-slot server
For a 64-slot FiveM roleplay server, treat 8 GB RAM as the practical floor and 12-16 GB as the safe target once you add custom scripts, MLOs and vehicles, on at least 4 fast vCPU cores with NVMe storage and a local MySQL/MariaDB database. FiveM leans on single-core CPU speed more than raw core count. CyberNex FiveM hosting runs from our Singapore data center with txAdmin pre-installed, MySQL support, ESX/QBCore/vRP compatibility and 17 Tbit/s game-aware DDoS protection, from $4/mo.
At a glance
| Plan size | Typical use | Notes |
|---|---|---|
| 4 GB RAM | Up to ~32 slots, light scripts | Small or start-up RP servers |
| 8 GB RAM | ~64 slots, moderate scripts | Practical floor for a 64-slot public server |
| 12-16 GB RAM | ~64 slots, heavy assets | Custom vehicles, MLOs, large frameworks |
What to check
- Single-core CPU speed matters more than core count for FiveM tick performance.
- Keep the database in the same data center as the game server to cut query latency.
- Use txAdmin for resource management, live console and scheduled restarts.
- Confirm your plan supports OneSync Infinity and your chosen framework.
Frequently asked questions
How much RAM does a 64-slot FiveM server need?
Plan on 8 GB RAM as the minimum for a 64-slot server and 12-16 GB if you run many custom scripts, MLOs and vehicles. Heavier, highly customised frameworks need the upper end.
Does CyberNex support ESX, QBCore and txAdmin?
Yes. FiveM plans support ESX, QBCore and vRP frameworks with txAdmin pre-installed and MySQL for database-driven resources.
Which region should a FiveM server use for South Asia?
Singapore. It gives roughly 30-60ms to Sri Lanka and South India, which keeps vehicle sync and interactions smooth for roleplay.
Is DDoS protection included for FiveM?
Yes. The 17 Tbit/s Path.net mitigation is game-aware and always on, which matters because FiveM servers are frequent attack targets.
